If Hostile is based on the movie Alien, Zozer Game’s Godstar has a lot in common with Frank Herbert’s novel Dune or Free League’s Coriolis game. Of course, it’s neither. There are no sandworms, spice or Icons granting magical powers. The planet Aurelia attracts pilgrims as it has a sentient star that can be consulted (for a large fee). It gives out practical and scientific knowledge, not the meaning of existence. Aurelia is also the centre of administration for the area of space around it. The game is about playing the various people and factions that live on Aurelia. You can include as much as you like about the influence of the Godstar, I thought it was not essential to involve it. Godstar’s a supplement, you need to have a copy of the Cepheus Engine rules (or one of the versions of Traveller) to make best use of the material. The nice thing about this is that even if you don’t want to play in this setting, it’s really good for things to use in other games.
Welcome to the Zhodani Base Awards 2020! 2020 has been a strange year. For Traveller products it was another good year. Lots of new stuff from the small publishers (and Mongoose).
The first category is “Best Cover“. The nominees are:
The winner of the “Best Cover” category of the Zhodani Base Awards 2020 is: Star Battles: Space Map Bundle from Jon Brazer Enterprises.
There were lots of Traveller products with nice covers this year. Lots of love for all nice covers. An image with a starship and hexes was a perfect cover for a product like this.
Next category is “Best Fanzine or Online Magazine“. The nominees are:
The winner of the “Best Free or Pay What You Want Traveller Product” category of the Zhodani Base Awards 2020 is: The Zero Gravity Olympics from Old School Role Playing.
There were a lot of great free products this year. In 2020, I have seen lots of questions about futuristic sports. This years winner may answer some of these questions.
Cepheus Journal Issue #003 is here. The theme for this issue is the Closest Stars. There is an article about Alpha Centauri and another one about Tau Ceti. There is also an article about Vega Subsector about a number of nearby worlds, based on the Near Stars map from Stellagama Publishing.
Traveller’s Law Level only shows one aspect of the law to player characters. It only answers the question, “Can I take my assault rifle off the starport?”
Law level has a very American feel to it, in that it says what weapons you are allowed to carry. In Europe you’d hardly ever see a person with a firearm in the street, unless they were members of the police or the military. Recent news video showed protesters in the USA with rifles in front of a government building, yet the USA has well developed laws, so how would you resolve this?
If the US was a Traveller nation, population is 328 million (2019), so that would be 8. The government type is 3 or 4, the law is … a problem. Lots of lawyers, a very well-developed legal system, but you can carry a rifle in the street? Law level 4 (no light assault weapons or sub-machine guns) seems right, but that makes the general law too low.
In the UK we have about 68 million people, (7), The government type is again probably 3 or 4, the law is 8 or 9. This seems to fit better, but it’s still not accurate. The UK has different laws to the USA, but not different enough to have one as Law Level 4 and the other as 8.
Let’s imagine a TL 5 world. It’s actually the same level as the USA in the 1930’s, in that it has fairly well developed laws and culture. It has accepted a D Class starport not too far from the centre of government. The first traders start arriving and a group of adventurers wanders down the street with weapons and armour much better than the local police department (who only have Thompson SMGs and shotguns available).
The first law they write is “you can’t import higher tech weapons than we have ourselves”. There’s an element of protectionism in this too. If the Thompson SMG costs $225 (in 1930), you don’t want the same or better weapons imported at lower prices. If they are going to import better weapons, your government wants exclusive rights.
Interesting document by Neil Lucock about navigation and relative speed and the consequences of that.
Traveller assumes that when exiting a jump a starship preserves the speed and direction it had when it left the previous system.
If our ship is in Earth orbit, we have to remember that Earth is going around the sun at 107,000 kilometers an hour. The target system may have its planets rotating at right angles to the plane of our origin system, perhaps going faster or slower…