[one_half]Hints:
The color values goes from 0 to 255. 0 is the darkest. 255 is the brightest. Mix red, green and blue to the color You want for the background.
If You select a predefined color, then any other color selection will be discarded.
You can use two or three ratings. The ratings could be Attack-Bombard-Defence or Attack-Defence-Movement, depending on what rules You use.
For rating values You can use 1c for 100 etc…
Some ideas on how to cut up and mount the countersheets.
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[one_half_last]Instructions:
You can tile the counters in a 5×5 sheet if You want. If You select the Yes++ option, then the Ship ID will be incremented for each counter. (This will only work if the ship ID only have numbers and letters in it.)
To Save the Starship Counters, right-click and select “Save Image As” and select to save the Starship Counters as a png-file. (This is basically how to do it, but it may differ with different browsers.)
If You need a hexagon map then You can use the QuickHex to produce one.
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[divider style=”icon-center” border=”small” color=”#81d742″ icon=”rocket”]
Thanks to Ian Stead for allowing me to use his Traveller Ship Font for this generator. The program was written in perl using the GD module.
It would rock if you could make solid colour outlines on a white background! This way you could make Mayday counters. I’m kind of surprised no one thought of this before, but I guess few people actually play Mayday these days.
Currently you can make black and white outlines on your background colour, but Mayday also requires white background counters (for future positions). You can set the background to white (by using the RGB code) but the ship outline itself (and text) remains black or white.
Adding that to my todo list.
Thanks for your reply! Further, I notice that Mayday ship silhouettes are set diagonally in the counters, not square to a side. (One last thing while I’m at it a selection of missiles, planets, debris and other objects would be nice.)
Thanks for your help!
One last note is that Mayday counters do not require numbers. But if those 3 values are left blank a dash is still marked, which looks odd.
Another thing for my todo list.
This is a wonderful addition to the Base! While I recognize (or think I do) a number of the ships (T106, Scout/Courier; T84-Free Trader, T78-Far Trader, etc.), if anyone had an official “key” or “legend” to identify each ship class, it would be awesome to have that added, possibly on the same page below the graphic showing all the ship silhouettes.
I like that suggestion. Another thing for my todo list.
Very nice resource, thanks so much for posting it