All posts by Expatriate

My Campaign

Well I’ve finally managed to get a lot of my campaign info up on my website. Please feel free to snoop around and let me know what you think. I am open to advice (this is my first Traveller campaign as a Referee).

The site is far from completed, but take a look at what I do have posted.

Please note that there are non-player races in the campaign, but I have yet to post the info on them. One of them is one of the 5 major space-faring races controlling the planet, so my math does work. 🙂



New to Traveller

Hello, my gaming group and I have been looking for something different from the fantasy genre. I am currently re-reading the Honor Harrington Series and thought I’d like to run a Sci Fi game, and while in a game store I stumbled upon the Far Future Enterprises’ version of Classic Traveller and thought that would be something different. Most of us have experienced Traveller before, but probably not for nearly 20 years.

I am creating a campaign in my own universe for a few reasons. My original idea was to have something similar to Babylon 5, in the fact that the planet the players will be based on is where the Major races have all come together, thus allowing players to have access to playing aliens as well as humans. This I feel will create many story lines for me.

I am also contemplating revamping the psionic rules to allow players access to abilites I felt were missing.

As for aliens themselves I have thought about creating my own, since I don’t want players playing races that are ‘too’ alien, making them hard to play, as I’ve seen happen in games I’ve been involved in, in the past. I have thought of making anthropomorphic-type aliens so my players can better relate to their characters.

I found this website and have really valued it’s usefullness and wanted to thank-you. Since I am new to running Traveller, I was wondering if anyone could give me any useful advice, or if any of my ideas above will not work well. I am in the beginning stages of creating my campaign so the above is easily changeable.