Can You solve this? There are 10 traveller aliens hidden in this wordknot. Can You find them?

I made this with an online generator that I cannot find anymore. If You know where it is, I will link to it.
Anything about aliens.
Can You solve this? There are 10 traveller aliens hidden in this wordknot. Can You find them?

I made this with an online generator that I cannot find anymore. If You know where it is, I will link to it.
A strange website about how to serve the aliens. 🙄
Nothing about the K’kree though. 🙁
At the CotI boards, there is an interesting thread about replacing one of the coyns for the major races with something else. E.g. a coyn for “the Virus” or IMTU (where the virus doesn’t exist) a coyn for the Hhkar. Since I am an evil referee, the coyn I would replace would be the humaniti coyn, (and this would happen all over known space). 😈
This could be the start of an interesting campaign where the PCs try to save the future of humanity. Only the PCs and a number of scientists would know about the change, and the authorities will not listen to their warnings…
Since today is Vega day, I wanted to tell You that If You want to visit me, You should take bus 541 to Vega (and get off a few stops before the destination).
ObTrav: In Traveller the Vegans are a minor race from Muan Gwi, close to Vega. Except for my little April fools joke (and what has been written for Classic and Gurps Traveller), Flynn has made a short writeup for T20.
Hello, my gaming group and I have been looking for something different from the fantasy genre. I am currently re-reading the Honor Harrington Series and thought I’d like to run a Sci Fi game, and while in a game store I stumbled upon the Far Future Enterprises’ version of Classic Traveller and thought that would be something different. Most of us have experienced Traveller before, but probably not for nearly 20 years.
I am creating a campaign in my own universe for a few reasons. My original idea was to have something similar to Babylon 5, in the fact that the planet the players will be based on is where the Major races have all come together, thus allowing players to have access to playing aliens as well as humans. This I feel will create many story lines for me.
I am also contemplating revamping the psionic rules to allow players access to abilites I felt were missing.
As for aliens themselves I have thought about creating my own, since I don’t want players playing races that are ‘too’ alien, making them hard to play, as I’ve seen happen in games I’ve been involved in, in the past. I have thought of making anthropomorphic-type aliens so my players can better relate to their characters.
I found this website and have really valued it’s usefullness and wanted to thank-you. Since I am new to running Traveller, I was wondering if anyone could give me any useful advice, or if any of my ideas above will not work well. I am in the beginning stages of creating my campaign so the above is easily changeable.
thank-you,
Expatriate
Take a look at the DutyFreeShop at the CotiBards. 😛
