What happens if you rotate The Spinward Marches 60° ?
To make a rectangle we have to add bits of Deneb, Foreven , Trojan Reaches and Gvurrdon Sectors.
For an adventure like The Traveller Adventure set in Aramis Subsector, it looks like we now have more options.
I like how this looks, especially for the Sword Worlds, but I’m left wondering about the in-game rationale for looking at the map this way. The conventional “coreward-trailward-rimward-spinward” orientation makes in-game sense (hence, “The Spinward Marches”). What might the rationale be for this “rotated 60” approach?
The rationale may be that this is the view from Core Sector. Up in this map is further away from the Capital (or from the Reference System).
I see what you meam about The Traveller Adventure. Shame we didn’t start with this 21 sessions ago! (Although I quite like how TTA has kept things a bit contained so I don’t have to prepare *too* much!
But nice thought. I’ll take a closer look when at a PC. Thank you.