State of the Base

2020, that was a crazy year. I got Covid-19, but I was lucky and was sick for only three weeks.

What has happened at The Base in 2020? A lot of things (and some things that I hadn’t planned to do), but not as much as I had hoped!


The Zhodani Base now has reached over 960 fans at facebook.

I made two starship fonts:

The old Signal GK website (with Classic Character and Animal Generators) was reopened.

Cepheus Journal, a new fanzine was created by the Cepheus Journal Editorial Team with the help of lots of article submissions.

I made a Random Starship Generator.

Sophanet Frigate

Site Stats

The Zhodani Base has about 5200 proper visitors each month. That is a bit better than last year.

The 5 most popular posts on the blog were:

  1. Judges Guild and Fryxgames (new)
  2. Create Your own Hex maps (4)
  3. Spinward Marches upside down (1)
  4. Spherical Space Ships (5)
  5. What makes a subsector popular? (new)

The 5 most popular pages on the blog were:

  1. Generators (3)
  2. Free pdf-files (1)
  3. Random Subsector Generator (2)
  4. Maps and Data (4)
  5. Amber Zone (5)

The 5 most popular search words/phrases for finding the blog were:

  1. traveller rpg blog (1)
  2. zhodani base (2)
  3. traveller rpg pdf (4)
  4. traveller rpg (3)
  5. traveller game pdf (new)

To-do List

My to-do-list has not changed a lot since last year. But I did some other cool things for Traveller and CE in 2020 instead.

  • Run an Amber Zone contest this year. (Let’s do this again.)
  • Write reviews of Science Fiction books and Traveller Products. (I have a huge backlog.)
  • Repost some more stuff from the defunct Traveller Freeport website.
  • Post season 3 of the The adventures of Starship Notorious.
  • Publish the Cepheus Sector.
  • Change theme to make it look more like the Amber Zone website.
  • Do something when the number of facebook followers reaches 1000.
  • Publish Cepheus Störtebeker.
  • Work with Cepheus Journal.
  • Continue with CE generated sectors.

Pulp-O-Mizer State of the Base

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