Category Archives: Traveller

Anything about traveller.

Asteroid Mining

Today it was announced that Planetary Resources will be mining asteroids in the near future. This is very interesting. Phil Plait agrees on his Bad Astronomy Blog.

At Wikipedia, there is an entry about asteroid mining. Planetary Resources will go after the Near-Earth objects, and take small steps and learn along the way. That seems like a nice business plan (as long as you can wait for any results and profits).

Asteroid mining
Asteroid mining, Image from wikimedia. Public Domain.

Planetary Resources are far from first to think about Asteroid mining. A snapshot from 1998 at the wayback-machine proves that the BeRKA corporation was in the asteroid mining business 14 years ago. 🙂

GDW has thought about asteroid mining even longer than the BeRKA corporation. In the “Consolidated Classic Traveller Reprint Errata” you can find the old “Asteroid Mining flowchart” from JTAS Issue 3.

In the TTA books, there was also some cool images of asteroid mining space ships. Have a look at the PC1 191 Gourmet or the AC3 Stag Beetle. The PC1 191 Gourmet has inspired asteroid mining in MTU. That ship is so much cooler than a Scout Ship with a mining laser.

Except for the flowchart in JTAS #3, a lot have been published about asteroid mining for traveller. To generate belter (asteroid miner) characters for your game, you’ll need Supplement 4. For some fun asteroid adventures, you’ll need Beltstrike! (You can also get Beltstrike for Mongoose Traveller.)

Asteroid Mining Vehicule
Asteroid Mining Vehicule – Image from wikimedia. Public Domain

There are also some games about Asteroid Mining. From GDW, there is Belter that is about asteroid mining in the solar system. A cheaper alternative is Asteroids from Radioactive Press, and a fun alternative is Asteroid Racers from Avalon Game company.

You can play the classic Asteroids arcade game at the Atari website. What is your High-Score?

0602 Derry

One of the first worlds settled in the Eire Subsector and still of significant importance, Derry in recent centuries has become overwhelmed by tension between the system’s different human populations. Intractable disputes over political allegiances, ethnolinguistic communities, and attitudes towards human biological diversity and evolution may yet produce catastrophe.

Subsector History

The first inhabitants of the Derry system were travellers from Earth, distant descendants of the crew of the ESA generation starship Niall Noigiallach. Funded by the European Union member-state of Ireland, the Niall Noigiallach was–like the other generation starships of its class–modelled on the three vehicles of the European Space Agency Long-range Colony Mission launched in the mid-21st century. Carrying two thousand passengers and ten thousand embryos, the Niall Noigiallach was launched in 2089 with the goal of establishing an Irish colony world hundreds of parsecs to rimward of Sol, in a cluster on the fringes of the Local Arm.

Unlike many other Terran generation starships of that era, the Niall Noigiallach survived to reach its destination, in 4688 CE decelerating into orbit of the most clement garden world in the Dublin binary system (0706 Eire). The mainworld of Baile Átha Cliath and its ancillary worlds were colonized successfully, implementing the long-dead social planners’ design to create a distinctly Irish interstellar-capable society. Completely isolated from their home system and its interstellar civilization, by the 49th century CE the Dublin system supported a thriving civilization capable of mounting secondary colonization and expeditionary missions of its own.

Among the first launched was to the Feabhal system four parsecs away, where an unusual double planet had been detected during deceleration by the Niall Noigiallach, orbiting in the life zone of a young BY Draconis star. On arrival, the Bréanainn V expedition determined that the scans by the founding generation starship were accurate. Six planetary bodies orbited the K5 star Feabhal, four rocky planets and two gas giants. Two rocky planets shared the second orbit, 0.49 AU from the primary, one a high-gravity waterworld with an ammonia-water ocean, the other a desert world larger than Mars in the Sol system with some glaciated seas, both orbiting a common centre of gravity in a bit under two months. Although the system was only fifty million years old and the Feabhal system’s worlds were geologically unstable, both worlds in the life zone–Doire and An Ghealach, in Galanglic “Derry” and “The Moon” did support basic microbial life, while the planets and smaller world of the system were rich in mineral resources. In the end, the Dublin government chose to concentrate its colonization efforts on more Earth-like worlds such as An Baile Meánach (Ballymena), Béal Feirste (Belfast), Corcaigh (Cork), and Gaillimh (Galway), where fully-fledged daughter civilizations could be settled, but the worlds of the Ferbhal system did receive more than their fair share of research settlements, whether floating on the oceans of Doire or anchored on the sea floor, or on the dryer surface of its moon.

Dublin and its interstellar community were brought roughly into distant contact with Sol and its interstellar community in 5346-49 CE, when the prosperous but technologically backwards subsector was conquered by Solomani migrant fleets fleeing instability in the Banners and Ahriman Sectors and attracted to a promising human civilization free from the instability of home. Equipped with jump drive and otherwise vastly more advanced than the worlds of the “Eire” subsector–Baile Átha Cliath itself was only tech level A and most other worlds substantally behind, while the Solomani were at tech level C–the migrants were easily able to overwhelm the peaceful subsector. The proclamation of the Empire of the New Marches in 5351 established a fully-united interstellar state for the first time in the sector’s history.

The coreward worlds of the subsector were soon overwhelmed by Solomani migrants, the world of Béal Feirste becoming the Solomani’s new homeworld in the subsector, while a Solomani military elite established itself elsewhere. In the more than three millennia since the departure of the Niall Noigiallach, the people of the Eire subsector had come to diverge strongly from the Solomani norm, knowledge of the English ancestral to the Galanglic spoken by the Solomani literally becoming academic to people who spoke only one dialect or another of Irish, with the natives knowing nothing and caring even less of what had happened to their ultimate homeworld and its people since their departure. The biology of the humans of the Eire subsector, too, had come to diverge sharply from the Solomani norm, the genetic engineering that had adapted the settlers of Dublin to life on a low-gravity world with a thin atmosphere and an unusual number of allergens creating a variant human race. Various of the secondary colonization missions brought Dublin colonists to new worlds with unique conditions meriting further engineering. In all, the Empire of the New Marches identified three broad classifications of subsector natives which would each count as separate variant human races. As elsewhere, the biologically and culturally distinctive subjects of an aggressive empire were treated badly, often exploited as labour on many of the secondary systems (like Derry’s) opened up by the Empire’s superior technological base

By the end of the 55th century, internal squabbles in the Empire’s governing classes along with a native resurgence on Dublin and the worlds to rimward led to the Empire’s collapse. Solomani retreated to the coreward quarter of the Eire Subsector, where they founded a Solomani-supremacist Empire of Man centered on the world now known to its Solomani majority as Belfast. After some disorder, in 5599 CE the freed worlds united in their Republic, the Poblacht, governed once again from Dublin but now possessing a technological base capable of standing up to their nearest neighbours. Tensions between the Empire of Man and the Poblacht persisted, as irredentists in the Poblacht lay claim to the worlds in the Empire of Man taken by the Solomani, particularly worlds which retained native majorities of population like Doire. Full-fledged war is distant, as neither polity feels strong enough to invade the other, but cross-border terrorism is becoming distressingly common.

Continue reading 0602 Derry →

The Zhodani Base St. Patrick’s Day Contest

A quick competition. A $10 prize at DriveThruRPG for the winner. Design something (e.g. a character, a ship, a patron, a system) for last years St. Patrick’s Map. The most interesting entry will win.

Send Your entries by e-mail. Please use plain text format and attach any images. Word files will not be accepted!

The competition starts now and ends 16 March 2012.
By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.

St. Patrick’s Day

 Image from wikimedia.  Creative Commons Attribution-Share Alike 2.0 Generic license.

Zhodani Base Awards 2011

Welcome to the Zhodani Base Awards 2011! 2011 has been a very good year for Traveller. There have been lots of new publications, and old ones have been made available on pdf.


The first category is “Best Fanzine“. The nominees are:

The winner of the category “Best Fanzine” is;

Freelance Traveller.

Freelance Traveller has delivered a new fine issue every month. The page-count may be greater in the other fanzines, but they haven’t delivered 12 issues in 2011.


Next category is “Best Adventure“. The nominees are:

The winner of the category “Best Adventure” is;

Spinward Encounters.

Spinward Encounters is a very fine product that I have written about before. If used correctly, it will give you lots of fun over many gaming sessions.


Next category is “Best Deckplans“. The nominees are:

The winner of the category “Best Deckplans” is;

HIMS The Pretty Penny.

HIMS The Pretty Penny is a very good looking deckplan that I have written about before.


Next category is “Best PDF Re-Release“. The nominees are:

The winner of the category “Best PDF Re-Release” is;

JTAS #23.

Issue #16 is also a very good JTAS issue, but since this is the Zhodani Base Awards, JTAS #23 had to win.


Next category is “Best ATU Product“. The nominees are:

The winner of the category “Best ATU Product” is;

Cascadia.

There are now lots of new Alternate Traveller Universes. This is a very interesting development. The winner starts small and presents one sub-sector, but it is presented in great detail.


The final category is “Best OTU Product“. The nominees are:

The winner of the category “Best OTU Product” is;

Zhodani.

Hey, what did you expect?