Category Archives: Adventures

Adventures and Scenarios.

The Hermit

Patron: Civil rights activist
Required Skills: None.
Required equipment: None.

Players’ Information:
On a populated world, a guy whose job it was to monitor a dangerous natural / geological / biological situation has been abandoned by his former organization due to losing a war, but has continued on alone in his duties.

A ruthless and ignorant citizen of the conquerors has eyed his domicile and the compound he occupies for his own and intends to have the hermit removed by the new authorities.

 Hermit

Image from New York Public Library’s Digital Library. Public Domain

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Universal Health Care

Patron: Doctor, Surgeon
Required Skills: none
Required Equipment: Starship

Players’ Information:
The group is contacted by Dr. Annalise Nassline, a young medical doctor affiliated with a large medical center on Pylkan (Foreven 2834). She and her assistant seek passage to several of the less populated worlds in the Urnian Subsector.  They need middle passage for themselves and are traveling with an eight dton sealed standard shipping container.  She explains that the container is a mobile operating theater, and diagnostic lab.  The pair are on a mission of mercy, treating sophants on worlds with inadequate medical infrastructure.

Operating Room

 Image from Department of Defense. Public Domain

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Luck Handi

Patron: Claims investigator/ISS Agent
Required Skills: Investigative skills and a total lack of psionic abilities.
Required equipment: None.

Players’ Information:
The characters are approached at any starport by a middle aged man in good quality casual attire. He has grey hair and an easy confident gait.

The man introduces himself as Gaillard Igsnakiir and says he has a job to offer. He says he is an agent of a legal claims company called “Spin for a Win”. He explains it is a small company and he is very stretched and needs some immediate help to tail and gather information about a man suspected of defrauding the company. He shows the Group a picture of a strange scrawny man wearing a Psi Shield helmet with a “lived-in” but intelligent face. The psi-shield has an unusual protrusion on the right hand side. He says the man is travelling under the name Eneri Fortune, but suspects that the man has used more than one identity.

He goes on to explain that the man took out a claim against the Imperial Secret Service for false imprisonment. The case went to imperial tribunal and Mr Fortune was awarded a large sum of money. During the tribunal Mr Fortune called a man named Liskaguur as key witness.

Gaillard Igsnakiir thinks he has been compromised and that Mr Fortune knows he is following him. The job is for the players to continue the investigation.

8-Ball

Image from wikimedia. This file is licensed under GNU Free Documentation License

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The 76 Patrons Contest is over

The 76 Patrons Contest is over. The entries are posted above.

Registered users (on the 1:st of July) and participants in the competition may vote (using a points system) on the entries they like the most.

You can start sending in your votes now. Give the best patron 2 points, and give the second best 1 point. The participants may not give their own entries any points.

Talk like a (space) Pirate

Today is talk like a Pirate day. How does a traveller space pirate talk?

Some say that pirates are not feasible in traveller. They say that the impies and/or other powers will swiftly crush any piracy. 🙁

I do not agree! :mrgreen:

If we look at the planet earth, in the year 2009, we can see that piracy does happen in the most unexpected places. It doesn’t have to happen along the coast of a country in anarchy. It could even happen in the Baltic.

What happened (and why) to the ship Arctic Sea could absolutely be transformed into a traveller adventure.

Remember that a pirate could also be a privateer. Then the pirate would be a lot easier. A pdf-file about privateering in traveller can be downloaded here.

Pirates doesn’t only have to operate corsair ships built using book-2. They could also use old warships or government sponsored privateers build using book-5 rules. That would give the pirates a better fighting chance. 😈

WriteUps for planets in the Foreven Sector.

To help the participants of the 76 Patrons Contest with ideas, I have decided to list a number of writeups for planets in the Foreven Sector here. Most of these writeups are for the TNE era, but personally I hope your entries are written for the classic era. It is usually possible to extract some information about the planet in the classic era from these TNE writeups.

For more information about the Foreven Sector (and classic data) go here.

Urnian Subsector

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