How did this happen?
In this ATU, the Solomani discovered jump-drive a lot earlier (in 2017 AD) than in the OTU. NASA and ESA agreed that the most democratic way to name planets and subsectors would be to let everyone vote on the interwebs. The result can be seen above.
Continue reading Subsector ZZ9 Plural Z Alpha
Happy St. Patrick’s Day 2016!
While at a bar at the StarTown at Tremous Dex (SM-1311) and drinking a very black beer with a creamy head the PCs are approaches by a very small man in green clothes.
He says that he may be able to trust you since you are drinking the black beer. He says that he needs your help to retrieve a stolen treasure at Zenopit (SM-1010), just a few parsecs away…
Now please continue this story inspired of the image above…
I also wanted to remind you of Eire Subsector and the pdf with adventure ideas that you can download for free.
When sending the results from the Random Subsector Generator to TravellerMap (to render the maps as pretty images instead of ascii or java) you can now chose Draft and FASA style for your generated map.
The Draft style is similar to the draft of the original Spinward Marches.
One of the more popular pages at the Zhodani Base is the Random Subsector Generator. With the help of the generator, some text editing and the post function at Traveller Maps I created this subsector.
I was inspired by Point Central from the Valérian Comic, Ambassador of the Shadows (and others). I thought it was an interesting idea with a place where different cultures could meet. Babylon-5 is a similar place. I was also inspired by the planet Rubanis from the Valérian comic Les Spectres d’Inverloch (and others). It was because of Rubanis that I decided to make Origo Point a planet.
Continue reading Origo Point Subsector
I have donated my ZX Spectrum to the Internet Museum. Other stuff for Spectrum I donated was a light-pen, two joysticks, a MIDI-interface, a printer and lots of games.
Using this computer, I wrote a few programs for Traveller.
I wrote a subsector generator that also could be used as a space trading game using LBB book 7 rules. That subsector generator also created names for the planets. Some of the planets (and planet names) in the Zhodani Base version of the Foreven Sector was created using this generator.
I also wrote a generator for animal encounters using LBB book 3 rules. Some of the animals in the encounter tables for the Trading on PYLKAH was created using this generator.
I also played lots of fun games. Lots of these games had science fiction themes. Moon Alert that is a Moon Patrol clone is a games I enjoyed. In Moon Alert, you drive in a moon buggy. You must jump over or destroy obstacles and avoid being shot by (or destroy) the aliens.
Another classic game I played a lot was Galaxian. This is a lot like Space Invaders with the added complication that the aliens not only drops bombs but also try to make fast suicide attacks. To score the highest points you must kill a formation of two red and one yellow when they do a suicide attack. First the red ones and then the yellow one. This is a game that I also played a lot on arcade machines.
But the most interesting and Traveller like game I played was Elite. But I think I must write a separate post about that game and the evolution of it. Now I play Elite: Dangerous which is the most recent version of Elite.