Tag Archives: Traveller

Downward

Location: Gotylu (Foreven/Urnian 3035) E-688699-2 Ag Ni Ri

Players’ Information:
Gotylu is a farming world of barely 2 million people. The world is classified as an Amber Zone because of the extremely xenophobic natives. While they are very low-tech, there’s a lot of them compared to the small human trade outposts. Because of this fact Gotylu has not been explored very much, with one exception.

Gotylu has one very interesting feature: the Gotylu Chasm, a kilometers-deep naturally occurring hole in the ground. The Chasm is not a canyon; it is a basically vertical shaft of uncertain depth, with nearly a quarter-kilometer diameter on the surface. Its volume and shape are less certain below the surface. Geologists have attempted to study this bizarre phenomenon but often run afoul of the locals and have to make a hasty departure. This has led to the site, while it remains an area of much interest, to be referred to simply as the Hole.

The Hole
The Hole – Image from wikimedia – Creative Commons Attribution 3.0 Unported license.

One recent geological team which rapidly evacuated informed Dr. Karl Barrow, the department head for Geography and Exo-geography at Ovdyo State University that in the process of their departure, the central data core that was correlating all of their measurements and sensor data fell into the hole. Dr. Barrow is offering, with the University’s approval, transport to and from Gotylu and Cr 50,000 finder’s fee for the team that can descend into the Chasm and retrieve the data core. As there will not be a geological survey site on the surface, the hope is that the locals will not notice a small team arriving and infiltrating the Chasm. The Geology department will provide the team with a reliable but used air/raft if the team does not have one of their own. The air/raft is to be returned, it is not part of the payment. Dr. Barrow’s department provides maps of Gotylu, and aerial imagery of the Chasm site. A junior geologist can accompany the PCs if they want his expertise.

Referee’s Information:
The data core is a metallic cylinder 1.3 meters tall, massing 75 kg. It has an internal power supply so it should be warm, and a radio transmitter so it can communicate with other systems. It should not difficult to identify if the PCs can get ‘close’ to it. On the other hand, the core could have come to a stop anywhere in the hole. The geologists are not sure how close is close enough.

The planet has a dense atmosphere, and the further down the hole it they go, the heavier the atmosphere gets until it’s almost too dense to breathe normally. There are trace elements in the air of Gotylu, not enough to qualify the atmosphere as tainted, but they get concentrated the further down the hole the PCs go. If they have no atmosphere tester then the taint elements may overcome them. The referee must determine what the taints are and their effects. Also it will get warmer the further they descend.

At any time, there could be rock slides & stuff falling off of the sides of the hole. The light ceases after half a km or so, and radio contact is lost after a while as well. Once the light goes, it is dark, and silent. There may be air currents from the lava flows, but even those will rapidly cool off and the air will settle. There may be animals which live in the hole, either flying creatures or swimmers living in the occasional pool or pond on a rock ledge.

The referee should help the players to picture the environ of the Hole as being like deep-sea diving without the water. The PCs should get the sense that they are isolated and far away from any kind of help, in a dark, dead silent, confined space. Remind them at every opportunity of the sensory data around them – darkness, stuffiness, damp heat and almost no echo or sound.

Six Situations:
The data core could be uncomfortably close to one of these phenomena.

1. There are radioactive ore veins exposed along the sides of the hole.

2. There are steam vents releasing very hot gas into the hole.

3. There are cavern formations that branch off from the hole, some have ledges where the core might have bounced.

4. If they explore these side caves, in one they find the remains of a prospector. There is no indication of how he died or who he is but he’s go a bag of uncut gems.

5. There are slow lava leaks flowing into the hole that leave frozen waterfalls in rock. The core is near or in one of these flows.

6. The core knocked loose a rock slide, and it is now buried beneath hundreds of kilograms of loose rock in an unstable pile.

At some points the central passage of the hole gets tighter requiring driving checks to get past. Failure mean they struck a rock which can set up mechanical faults later on. If the vehicle suffers a fault it has to be repaired on the spot or they’re stuck at the bottom of the hole.

Once the team recovers the data core, the mission is finished. All they have to do from this point is return to the Gotylu starport and present their return passes. Of course, the University will be interested in any other observations they may have made while down in the hole. Anything of value they find while down there they can legitimately claim as theirs, as no one on Gotylu has a legal claim to the contents of the Hole. The locals claim it in a general sense but not in an Imperial/legal sense.

Adventurers who want to return to the Hole for further exploration may do so. The referee must determine the flow of subsequent events.

Continue reading Downward

Ferrero Rocher

Patron: Diplomat
Required skills: None
Required equipment: Starship
Number of Players: 3+

Players’ Information:
The players are on Gotylu (Urnian/3238 E688699-2). They are approached by RUHK BEY, 2nd-secretary in the Imperial Embassy. The Ambassador, SERGEI HAULT-DEVROE, is seriously ill. He contracted a rare disease years before while on the Imperium’s service. It was supposed to have been cured, but it has flared up again. Gotylu lacks medical facilities to treat the condition. The only hope is to ship the Ambassador in low berth to a world where he can be helped (TL A or greater). The closest options are Ovdyo (Urnian/2935) or Urnian (Urnian/2833).

Bey offers a full charter of the party’s ship for 1 jump (all passage and cargo space). However, there is a catch. He can only pay Cr 5,000 now from the meagre funds available at the Gotylu embassy. The balance will be paid by Imperial authorities at the embassy on Urnian (Urnian/2833).

Hault-Devroe is located at the Imperial embassy building in the outskirts of the city of Tuleeren, 180km from Gotylu spaceport. The embassy has a utility helicopter that must be used to transport him. The bureaucratic authorities of Gotylu will not allow more advanced tech (e.g. grav vehicles) to be used outside the spaceport. The helicopter has a top speed of 300kph and a range of 600km with a light load. An Imperial Marine attached to the embassy can serve as pilot, or one of the party may fly the chopper themselves.

The Helicopter
The Helicopter – Image from wikimedia – Creative Commons Attribution 2.0 Generic license

Referee’s Information:
1. All is as it seems. Determine Hault-Devroe’s fate on revival according to normal low-berth rules. If the party ever make it to Urnian, they may claim the balance of the charter.

2. As 1, but Hault-Devroe dies on revival. On a throw of 1 or 2 on 1D, the authorities at Urnian refuse to settle the balance of the charter. On a throw of 3-6, the balance is paid.

3. Hault-Devroe’s low berth signals a medical emergency during Jump, requiring immediate revival. The low berth’s logs will automatically record a failure to perform revival in response to medical emergency, which is a culpable offence punishable by up to 10 years’ imprisonment under Imperial law. Hault-Devroe may (throw 1-3) or may not (throw 4-6) survive very long, but in any case the crew must implement (or improvise) quarantine procedures.

4. When the party arrive at the embassy to retrieve Hault-Devroe, they find it surrounded by a detachment (about 200) of Gotylan troops equipped to TL5 – the Gotylan Empire’s crack troops. They are led by a Gotylan official, TYLOK NAGA, who refuses to allow the sick Ambassador to leave the embassy for fear of spreading the “sickness from space”. Naga may be susceptible to persuasion or bribery, but intimidation is unlikely to work given the forces at his disposal. (Their TL5 equipment is quite capable of shooting down the party’s chopper.)

5. The utility chopper develops a mechanical fault on the flight back to the spaceport and must make a forced landing. If the party can reach Bey at the spaceport by radio, he can despatch an ATV. The party must await the vehicle’s arrival and then complete the journey of 2Dx20 km overland.

6. As 5, but Bey has sabotaged the helicopter. Bey loathes Hault-Devroe and has poisoned him, hoping to blame his death on a recurrence of his disease, in an attempt to take his job. Bey has also despatched a force of locally hired mercenaries (equipped to TL2 with a sprinkling of TL5 equipment and riding the ATV) to finish the job. The referee must determine the course of events.

The Foreign Agent

Players’ Information:
This young girl tells the players she is an agent of a nearby planet that is undercover into a terrorist group. She has learned that hard liners among the group have schemed a plot to release a lethal virus (think on Ebola, but spray spread possible) obtained off world, and they are here to buy the vaccine before releasing it, both to vaccine group members and to be able to emerge as saviors of the people.

Being alone, and afraid about going to planetary authorities because of the delays that will mean (she’s afraid they release the virus regardless having the vaccine or not), she asks the players to help her sizing the ship and taking the vaccine and group’s documents to her planet to hand it to authorities. While she can only pay the players 10000 Cr each beforehand, she’s sure of her government gratitude and that they will be rewarded for saving many lives.

The Virus
The Virus – Image from Wikimedia – Creative Commons Attribution 2.5 Generic license.

Referee’s Information:
The ship may be from a Scout to a free/far trader or safari ship, and the vaccines are several crates, about 2 tons of displacement, hidden among random cargo. She has the passwords of the ship and can help the players in and give them some weapons, but the terrorist crew of the ship must be overcome (adapt them to the players’ capabilities). Collateral damages should be avoided to allow the ship leave the planet immediately, more so if the seizing of the ship is not stealthy enough as not to call starport authorities attention, as legal matters could delay the arrival of the vaccine to her planet.

See that any unauthorized taking off may lead to further complications…

Possible outcomes (choose one or roll 1d6):

1. All as shown. Planetary government will be quite thankful and reward the players for their actions (even the ship may be the reward, if the referee wants the players to obtain one). The whole fact must be kept secret to avoid scandal, though.

2. As shown, but the virus has already been released. Even with the vaccine, it will take 2d6 weeks to control the outbreak, the planet being quarantined (and players forbidden to leave) meanwhile. Government reaction will be as in 1.

3. As 1 or 2, but behind the terrorists is a government faction, which will go any length to avoid it being discovered. If there is quarantine, they will try to eliminate them and the agent while kept quarantined in planet.

4. As any of the above, but she is in fact a member of the group that believed them to be peaceful and just buying medical drugs for distribution among those left of the government’s health systems. Once she learned the truth, she tries to get the vaccine to her planet and hand it to the authorities, but the players will be arrested with her for terrorism. She will try to clear them, even negotiating the uncovering of the group. Further reactions by the government depending on player’s actions and can go from charging them for bio-terrorism to rewarding them for avoiding the attack.

5. as 4, but also as 3. The faction behind the group will try to have the players charged for bio-terrorism.

6. She is in fact the only surviving terrorist, her ship having been seized by undercover government agents that discovered the plot (they have acted discretely, as they hold no authority in the planet they are on and could be accused of piracy for seizing the ship without asking the authorities for help). The virus in on the ship, also hidden. When arriving to the planet, she plans to take the ship’s boat (or air raft if the ship is a scout) and the virus, along part of the vaccines, spoil the rest of the vaccine and try to reach the planet to release the virus, leaving the players as scapegoats. Depending on the speed they reach the planet (and the referee’s whim) the government may be aware of their arrival (having received news from the undercover group), and so waiting for them.

The Zhodani Base 76 Patrons Writing Contest – 2014

It is now time for The Zhodani Base 76 Patrons Writing Contest – 2014.

Since the Zhodani Base is celebrating 20 years on the Internets this year, we have added $20 to the prize pot from last year. The generous Jury, (Mike, Eric, Dylan and Anders) from the Amber Zone Opening Contest each add $10.

This years first prize is a $70 Gift Certificate at DriveThruRPG.
Second prize is a $40 Gift Certificate at DriveThruRPG.
Third prize is a $20 Gift Certificate at DriveThruRPG.

If you win you can buy lots of traveller goodies that you might have missed.

The style of the entries should be in the style of the patrons in CT Supplement 6, 76 Patrons.

Past winners are:

The contest starts now and ends 30 Nov 2014. Write as many entries as You like.

After the 30:st of November 2014, all entries will be posted on the Zhodani Base. The winner will be chosen by BeRKA.

By entering the contest You allow your entry to be posted at the Zhodani Base. All entries might also be posted in PDF format as a free down-loadable file at the Zhodani Base.

All entrants will be given credit for their work and will retain the copyright on their entries.

Some general guidelines:

1, Each entry should be less than 1000 words.

2, One image may be used in each entry. You must either own the rights to the image, or it must be used under some sort of free license. Wikimedia Commons is a good place to find an image that You can use. Please provide information about the image. (Is it Yours? If not, where have You found it? What license is used?) Note: You don’t need to use an image. You can also generate an image using the Pulp-o-Mizer or similar services.

3, Each patron should offer 6 options.

4, Each patron should be placed in the Foreven Sector. You may use the version of the Foreven Sector that can be found here at the Zhodani Base. (You don’t have to use this version.)

5, Please don’t force the PCs to sign up for (what they think are) illegal activities. It is better if they find that out later, or in some way are forced to take illegal action… :twisted:

6, Please use a spell checker! :roll:

Send Your entries by e-mail. Please use plain text format and attach the image, if You select to use one. Word files will not be accepted!

Everyone that sends me an entry will get a reply. If you have sent me something and not got a reply within a few days, then contact me again.

Please include a preferred nickname (that may be your real name) to show on the Zhodani Base. If You expect to win, include an e-mail address to send the first prize to.

Some help about Foreven Sector. (That you don’t have to use.)

Any rules you choose to use to design something for your patron is fine, even Mongoose Traveller rules, since the Zhodani Base has a Foreven Free Sector License.

76 Patrons Contest

And the winner is…

It was very difficult to pick the winners of the 76 patrons contest this year. There were 16 good entries to choose from. However, I thought one of them was a bit better and more playable than the others. It was The Executor by Friz. Congratulations!

Second place goes to Chapel Bells Chime by Library Bob and third place to This Old Drone by Jim Vassilakos.

  1. The Executor (by Friz) $40
  2. Chapel Bells Chime (by Library Bob) $20
  3. This Old Drone (by Jim Vassilakos) $10
Another winner
Another winner – Image from wikimedia.
Creative Commons Attribution-Share Alike 3.0 Unported license

Thanks to all who participated! The winners will be contacted.

16 new Patrons this year

This years 76 Patrons contest was a success. There were 16 entries. That is one more than the number of entries we had received last year.

This years entries:

  1. Xboat Speculation! (by Gray Pennell)
  2. Annual Maintenance (by Todd Bradley)
  3. The Executor (by Friz)
  4. This Old Drone (by Jim Vassilakos)
  5. Diplomatic Service (by Library Bob)
  6. Prison Broken (by Library Bob)
  7. Chapel Bells Chime (by Library Bob)
  8. Hunting Party (by Library Bob)
  9. Immersion (by Michael Brown)
  10. Software Desperation (by grondak)
  11. The New Messiah (by Alegis Downport)
  12. Treading the Boards (by Michael Brown)
  13. Royal Return (by George Ebersole)
  14. Repair Schedule (by Library Bob)
  15. Those Pesky Kids (by Allan Carpenter)
  16. Idol Fancy (by arbitrary remora and dead scout seven)

Now I have a lot to think about. In the beginning of October I will announce the winner. Until then, please comment, like and share. Tell us which entry you like the most and why! Both here and on other sites.